Instead, you're representing it artistically or impressionistically, so you get the feeling of it, and I think that helps you just see it another way and maybe that helps you get some insight on it." And by facing someone's fears in this other way, you're not talking about a painful topic in a really on-the-nose type way. ![]() You think of metaphors as being the kind of thing a writer or poet would do, but everyone does it every night in their sleep. You make all these metaphors, and that's what I thought was beautiful. ![]() You turn it into a bear, or a scary forest. "But you don't just say painful truths in words. And by facing someone's fears in this other way, you're not talking about a painful topic in a really on-the-nose type way" "You think of metaphors as being the kind of thing a writer or poet would do, but everyone does it every night in their sleep. And people would have these revelations about themselves in their dreams, because everything in a dream is created by the dreamer, so it has something to say. "They had people tell their dreams, but then they act out their dreams and all the different characters, or objects or things. "One of the things that really inspired me was the Gestalt role-playing therapy they do," Schafer said. It's a bit "high concept" compared to most platformers from big publishers, and Schafer said the inspiration for the series came from a college class he took on the psychology of dreams. The young protagonist Raz explores the psyche of these characters, all the while doing battle with enemies that serve as manifestations of their fears, anxieties, and other complications. Like the first game in the series, Psychonauts is an action-platformer in which each level is a physical representation of a character's mind. ![]() Yesterday marked the start of this year's International Games Summit on Mental Health, and the conference keynote was a discussion with Double Fine Productions founder Tim Schafer about the development of Psychonauts 2, which launched in August to a warm critical reception.
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